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primalscript 4.1 and parallels / code completion

Posted: Sun Apr 06, 2008 9:48 pm
by hool@rogers.com
primalscript pro 4.1i'm running os x 10.5, then winXP in parallels. i installed parallels specifically for primalscript, i'm doing actionscript2 development.the code completion seems to not be triggered in some cases. when i have a member variable in my custom class, that member is an instance of some other custom class i've created, typing the member name and then a period should show me a list of members, but it doesn't.i also tried ctrl + space, but that shows me every possible member for all classes in the project.i realize this is an obscure request, but it's an important feature to me that is now missing. i tested it alone on my windows xp machine, and it works as expected.any ideas?thanksadam

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 07, 2008 12:14 am
by donj
So, just so we're chasing the right problem, this is working fine on your normal WinXP machine, but not on the Parallels VM?

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 07, 2008 5:06 am
by hool@rogers.com
yes, that's right

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 07, 2008 5:34 am
by donj
Well, I guess the next question is "what's different between the VM and the physical machine?" PrimalScript doesn't rely on anything in terms of hardware, at least not for stuff like code completion. If it's working on one computer, it should work identically on an identically-configured computer. Do you have any Adobe software installed on the physical machine that's missing, or of a different version, within the VM?

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 07, 2008 7:58 pm
by hool@rogers.com
no, they are identical. i also tried primascript2007 as a trial and had the same problem. i really have no idea what the problem could be. is there a manual hotkey i can hit to get a member listing of the variable in question?it's strange, public static members of classes appear when i type the class name and period, and one other type of member appears, a public function with no definition, such as:public var addEventListener : Function;but regularly declared functions don't appear in the member listing at all. this is unfortunate, the code completion is the main reason i use primalscript for my large projects.

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 07, 2008 8:02 pm
by Alexander Riedel
Can you create a project with a class or classes in it's simplest form and email it (zipped) to support@sapien.com?
We have setup a Mac running Parallels and can test it there.

Thanks,

Alex

primalscript 4.1 and parallels / code completion

Posted: Tue Apr 08, 2008 8:47 pm
by hool@rogers.com
i just created a simple project with two classes, zippped up the project folder and sent it to you. let me know if you need anything else. thanks.

primalscript 4.1 and parallels / code completion

Posted: Sun Apr 13, 2008 8:20 pm
by hool@rogers.com
hey guys, any progress on this?

primalscript 4.1 and parallels / code completion

Posted: Mon Apr 14, 2008 3:15 am
by Alexander Riedel
Currently it appears that the background thread that does the parsing and providing of PrimalSense information simply gets no time alotted.
There is a potential for a number of other issues affecting this though.

We are still investigating.

primalscript 4.1 and parallels / code completion

Posted: Fri Jul 04, 2008 5:22 am
by hool@rogers.com
any further progress on this alexander? i'd really like to use primalscript on parallels, the lack of primalsense renders primalscript useless to me, or at least, no better than textmate. thanksadam